I was writing this when the mod was still active.
Horde Plus Gamemode is based on Mordhau Vanilla Horde Gamemode but has Modified/New Elements. Previously, I used to make Sumerian Horde Gamemode. But the structure was very dirty because it was my early modding experiment. I wanted to start from scratch.
This mod is aiming for three things. Stability, Minimal Filesize and My Personal Appetite.
Stability. I’ve added features that just work as intended. (This means that some of my ideas were not able to be with the mod after the tests.) You may face some glitches like chest gambled items are being eaten by the earth, enemies stuck at certain points and more… They are all transplanted from Vanilla Horde. But I have tried to fix bugs like stuck points.
Minimal Filesize. My own server has somehow an extremely slow mod download speed when it is launched. It is quite an annoying task to manually download large mods with frequent updates. I therefore began to use only vanilla resources to have a very small file size. Downloading entine Horde Plus Gamemode Mod takes less than 512 KB.
My Personal Appetite. As a fellow normal Mordhau player, I wanted to modify some assets and add features to Vanilla Horde Gamemode. Also wanted to bring some features from my favorite games like ‘Classic Diablo II’ and ‘Elder Scrolls Series’.
- Players have some perks from the beginning.
- Fireproof : Reduces incoming fire damage.
- Flesh Wound : If you die to something other than a headshot or environmental damage, you stay alive for another 5 seconds.
- Disabled kicking AFK players. You can check your boiling pot or empty your stomach without being kicked.
- Every blunt Iron/Steel weapons deal chip damage on blocked when perform a swing attack.
- Adjusted Wave clear reward gold amount
- Adjusted Armor Costs, Random Chests Items
- Shielded Enemies receive more damages.
- Yeets and Ninjas will be killed with a single hit.
- Modified Bosses
- Added Custom Bosses, Minions
- Some bosses will drop their Unique weapons(◎) on death.
- Purchasable ranged weapons ammos are removed.
- Ranged weapons ammo will be automatically replenished over time.
- Added Ranged Mastery (Bows/Crossbows/ThrowingKnives/ThrowingAxes)
- ‘Ranged Kills’ will be increased by killing enemies with ranged weapons.
- Ranged weapons have {Its Original Damage + (0.3 * ‘Ranged Kills’)}.
- Replenishment rate of ranged weapons ammo will be slightly faster depends on ‘Ranged Kills’.
- Shooting/Throwing process will be slightly shortened depends on ‘Ranged Kills’.
- Killing with ranged weapons will heal the players with above certain amount of ‘Ranged Kills’. (5HP with 50 >= ‘Ranged Kills’, 10HP with 100>= ‘Ranged Kills’)
- Dealing damage with ranged weapons will heal the players with above certain amount of ‘Ranged Kills’. (5HP with 200 >= ‘Ranged Kills’)
- New Small Maps (Melee Weapons from Random Chests Only)
- Contraband
- The Pit
- Tourney
- Purchasable Perks (Lesser Bloodlust, Rush, Fury, Dodge, Unflinchable, Tank)
- Lesser Bloodlust : Increases heal amount upon killing an enemy with melee weapons.
- Rush : Movement will be faster and Instantly begin sprinting upon killing an enemy.
- Fury : Fully restores stamina on kill.
- Dodge : Jumping while moving backwards or sideways will perform a quick dodging motion rather than a regular jump.
- Unflinchable : Attacks won’t be canceled by getting hit.
- Tank : Increases player’s size little bit, reduces damage taken from melee and ranged weapons.
- Superior(○)/Rare(●) Weapons are added to random chests.
- Superior(○) Weapons : Deals 30% more damage done. Additionally appends bonus damage depends on original weapon damage.
- Rare(●) Weapons : Deals 80% more damage done. Added 30% chip damage on blocked is added on attack. Additionally appends bonus damage depends on original weapon damage.
- Nightmare/Hell difficulties beyond 21th wave. (22-28/29-31)
- Nightmare difficulty : Total 7 waves. Each wave is a summary of 3 waves from Normal difficulty. Minions carry Superior(○) weapons. All enemies will take less damage from players.
- Hell difficulty : Total 3 waves. Each wave is a summary of 7 waves from Normal difficulty. Bosses & Minions carry Rare(●) weapons. All enemies will take much less damage from players.
Normal | Superior(ㅇ) | Rare(●) | Unique(◎) |
---|---|---|---|
Rusty Arming Sword | Ancient Arming Sword | Daedric Shortsword | |
Broken Arming Sword | Broken Ancient Arming Sword | Seven-Branched Sword Hilt | |
Rusty Longsword | Ancient Longsword | Daedric Longsword | |
Broken Longsword | Broken Ancient Longsword | Narsil | |
Carving Knife | Butter Knife | Mihawk’s Necklace | Sumerian Butter Knife |
Frying Pan | Chef’s Pan | Horadric Pan | |
Training Sword | Coaching Sword | Dimensional Sword | Sumerian Sword |
Pitchfork | Ent Hand | Earth Shaker | |
Wooden Shovel | Ent Spoon | Valhalla Oar | |
Rusty Shovel | Blade Shovel | Efficiency V Shovel | |
Heavy Branch | Cudgel | Moon Tenderizer | |
Pickaxe | Crowbill | Pompeii’s Wrath | |
Scythe | Grim Scythe | Soul Harvest | |
Sickle | Homi | Daedric Crescent | |
Hoe | Mattock | Skull Splitter | |
Rusty Fork | Stygian Pike | Fork of Horripilation | |
Rake | Wooden Spikes | Earth Shifter | |
Wooden Mallet | Woodenstone | Imperial Legion Seal | |
Sledgehammer | Bonesnap | The Cranium Basher | |
Short Sword | Rondel | Spectral Shard | |
Dagger | Poignard | Keening | |
Arming Sword | Gladius | Djinn Falcata | |
Executioner’s Sword | Chamsu Blade | Swordguard | Guillotine Sword |
Polehammer | Bec De Corbin | Husoldal Evo | |
Greatsword | Espandon | Soul Flayer | |
Zweihander | Flamberge | The Grandfather | |
Partisan | Fuscina | Razortine | |
Billhook | Glaive | Bill | |
Bastard Sword | Gothic Sword | Umbra | |
Pole Axe | Great Pole Axe | Trulla Apocalypsi | |
Heavy Handaxe | Hand Pole Axe | Legendary War Mallet | |
Axe | Hatchet | Tomahawk | |
Eveningstar | Heavy Aspergillum | Caduceus | Noonstar |
Blacksmith Hammer | Ironstone | Sunder | |
Rapier | Kris | Spada da lato | |
Bardiche | Lochaber Axe | Nerveshatter | |
Longsword | Rune Sword | Honorblade of Chorrol | |
Messer | Mangnani Blade | Magebane | |
Maul | Martel de Fer | Gavel of Pain | Great Maul |
Mace | Morning Star | Moonfall | |
War Axe | Naga | The Chieftain | |
Estoc | Oakeshott Types XV | Koncerz | |
Lute | Oud | Galápagos Lyre | Atavachron |
Spear | Pike | Mancatcher | |
Warhammer | Pineapple Club | Seraph Rod | |
Falx | Sica | Rhomphaia | Bloodthirst Falx |
Short Spear | Simbilan | Harpoon | |
Cleaver | Small Crescent | Gull | |
Quarterstaff | Stalagmite | Ondal’s Wisdom | Gandalf Staff |
Halberd | Steelgoad | Woestave | |
Battle Axe | Tabar | Pierre Tombale Couant | Rhythm Axe |
Falchion | Tulwar | Ali Baba Blade | Dwarf Galaxy |
Club | War Club | Gnomestick | Ogre Club |
Carrot | Radish | Ancient Red Ginseng | Sumerian Carrot |
Beer Jug | Krüge | Das Boot | |
Stool | Lounge | Yggdrasil | |
Longbow | Sumerian Bow |